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ERDC TN-DOER-E10
April 2000
suspended material is assumed to occur very near the bottom. For dredging operations using a
hopper dredge, both near-bottom and near-surface sources are modeled. Near-surface sources are
needed if overflow operations are performed. Clamshell dredges release material continuously as
the clamshell is pulled through the water column. Thus, the vertical distribution of suspended
sediment released by a clamshell dredge extends over the entire water column. In addition, since
overflow operations can occur with the placement of material into a barge using a clamshell dredge,
a near-surface source is also implemented for clamshell dredges. A detailed discussion of the
sediment sources in SSFATE is provided in Johnson and Parchure (1999).
Simulation durations with SSFATE are not anticipated to be greater than a day or so. Thus, although
the sources for cutterhead and clamshell dredges can move during the day, the greatest movement
of the sediment source will occur with a hopper dredge. To account for this movement, the user
specifies a line along which dredging takes place at a specified rate. When the hoppers are full, the
simulated dredge moves to the placement site and releases the material. When the dredge returns
to the dredging site, a new dredging line is specified. This procedure continues until the simulation
is completed.
COMPUTATIONAL MODEL: Depending on the resolution of the numerical grid employed,
SSFATE can make predictions very near dredging operations; however, the processes modeled are
primarily far field processes in which the mean transport and turbulence associated with ambient
currents dominate. Transport and dispersion of suspended material from a sediment source are
predicted by a particle-based model using a random walk procedure.
The following basic equations determine the location of each particle at the next time-step in the
simulation:
X n+1 = X n + DX
(1)
Y n+1 = Y n + ∆Y
(2)
Z n + 1 = Z n + ∆Z
(3)
where
X = UT + Lx
(4)
Y = VT + Ly
(5)
Z = Wsi T + Lz
(6)
and
X,Y,Z
= location of particle in the x-, y-, and vertical directions, respectively
U,V
= mean ambient velocity in the x-, and y-directions, respectively
3

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